module Base
{
	model Liaz300Truck_RoofRack
	{
		mesh = vehicles/Vehicles_hijet100|RoofRack,
        texture = Vehicles/hijets100White,
        shader = vehiclewheel,
        scale = 1,
	}

   model TrunkSideModel
    {
        mesh = vehicles/Vehicles_hijet100|SideBox,
		shader = vehiclewheel,
        static = FALSE,
		scale = 1,
    }

    /******************** TRUNK ********************/

	

	/******************** ROOFRACK ********************/

	

    template vehicle Liaz300Truck_trunks
	{
		template = Trunk/part/TruckBed,
		part TruckBed
		{
			itemType = Base.NormalTrunk,

			container
			{
                capacity = 650,
                conditionAffectsCapacity = false,
				test = ATATuning.ContainerAccess.ATAInteractiveTruckBed,
			}

			lua
            {
                create = ATATuning.Create.DefaultATAInteractiveTrunk,
                init = ATATuning.Init.ATAInteractiveTrunk,
            }

            
            
		}







	}
}